News

Agreement
This site properly manages your personal information as described in our Privacy Policy. Here is our Privacy Policy.
Agree and start

Tutorials

170. Manga Function: Let's create a manga manuscript

This chapter provide a detailed explanation of the basics of drawing manga to be printed, such as manuscript size, guidelines, Color Mode, moiré patterns, and resolution (dpi).

Choosing the size for your manuscript

This section will cover the size for your manga manuscript. In ibisPaint, a Canvas for manga printing will be created when you create a new Canvas. Fanzine, Manga, and American Comicbook templates are available, so you can easily create a Canvas that conforms to manga manuscript paper specifications by simply selecting a manuscript type from the templates. If there is no template that matches the manga you would like to create, you can manually enter the manuscript size.

Creating your manga manuscript

Open the Canvas Size Selection window from the ①[Create New Canvas button] and tap ②[Manga Manuscript].

Tap ③[Manuscript Type] and select the manuscript type you wish to create from the list of templates. Let’s select ④[Fanzine (A5) 600 dpi] as an example. Tap ⑤[OK] to create a new Canvas with guidelines for the manga manuscript. “Resolution (dpi)" and "guidelines" will be covered in a later section.

If there is no template that fits the manga you would like to create, select ⑥[Custom] and enter the size manually.

Manga manuscript settings can be changed from ⑦[View Menu]>⑧[Manga Manuscript Settings] on the Canvas screen.

Calculating your Canvas Size

You can calculate your Canvas Size (px) if you know the actual size (inch) and resolution (dpi).

The formula for obtaining Canvas Size (px) from the actual size (inch) and resolution (dpi) is

Actual Size (inch) × resolution (dpi) = Canvas Size (px)

*Canvas Size (px) is the size of the paper in digital terms, and actual size (inch) is the size of the paper that is actually printed (see the figure above).

Suppose we want to print a manuscript on B5 paper (182mm x 257mm) with resolution 350dpi. In that case, the appropriate Canvas size can be determined using the following method.

First, convert mm to inch. 1 inch is 25.4 mm, so the conversion formula from mm to inch is

Actual size (mm) ÷ 25.4(mm/inch) = Actual size (inch)

Applying this formula to the previous dimensions,

Canvas width: 182(mm) ÷ 25.4(mm/inch) x 350(dpi) = 2507.874(px)
Canvas height: 257(mm) ÷ 25.4(mm/inch) x 350(dpi) = 3541.339(px)

As Canvas Size must be specified in integers, the above numbers are rounded to the nearest integer, resulting in a Canvas Size (px) of 2508 x 3541.
This conversion is slightly difficult to learn, but it is useful to keep in mind when creating printed materials.

If you find the calculation difficult, enter the width and height (mm) in Specify by Print Size in the Canvas Size Selection window that appears after pressing Create New Canvas button in My Gallery to obtain the size in pixels.

Understanding the purpose of guidelines

In ibisPaint, the three guidelines are known as “inner frame”, “final size”, and “bleed width of the manga manuscript”. These guidelines will be explained one by one.

Inner frame

The innermost blue line in the image is the ①[inner frame]. Basically, your manga should be drawn within the inner frame. Try to keep the dialogue and important drawings (such as characters’ faces) within this inner frame.

Final size

The green line in the image between inner frame and bleed width of the manga manuscript is the ②[final size]. This will be the edge of the actual book.

Bleed width of the manga manuscript

The outermost red line in the image is the ③[bleeding width of the manga manuscript]. You can create dynamic drawings by intentionally drawing beyond the inner frame. If you would like to do so, draw up to the bleed width of the manga manuscript instead of up to the final size, so that there will be no blank space in case of a discrepancy in the paper cutting process.

Learn about the three Color Modes

There are three Color Modes in ibisPaint: Color, Gray Scale, and Black & White.

Changing Color Mode

Tap ①[Color Mode] in the manga manuscript settings to select the Color Mode for your Canvas. You can choose from ②[Color], ③[Gray Scale], and ④[Black & White] Color Modes.

Differences between Color・Gray Scale・Black & White

Select "Color" if you are drawing full color manga, and select either "Gray Scale" or "Black & White" if you are drawing black and white manga. The difference between "Gray Scale" and "Black & White" is as follows.

"Gray Scale" uses 256 colors ranging from white (colorless), gray, to black. It can be used to express color intensity with gradations.

Black & White uses only two colors: white (colorless) or black. Therefore, Screen Tone is used for gray areas. However, you must be careful when using Screen Tone to avoid the formation of moiré patterns. Moiré patterns will be covered in the following section.

What are moiré patterns?

When drawing black and white manga, you should be aware of moiré patterns forming in Screen Tone. Moiré patterns are unintended patterns formed due to a periodic shift when a regular periodic pattern is superimposed on another regular periodic pattern. The following are some of the causes of moiré patterns.

Causes of moiré pattern formation

<Cause 1>Wrong paper size

When creating a Canvas in the application, if Canvas size is different from the size of the paper used for printing, such as printing on B5 paper using a Canvas size for A5 paper, the image will be scaled, and moiré patterns will form.

<Cause 2>Anti-aliasing is applied to the Screen Tone’s halftone dots

Anti-aliasing is the gray areas around shapes to make the outline of shapes seem smooth. When anti-aliasing is applied, the gray areas are blown out during output and the shape of the halftone dots will collapse, causing moiré patterns to form. Setting Color Mode to Black & White will prevent this problem.

<Cause 3>The Screen Tone is gray in color

Moiré patterns also form when the Screen Tone itself is gray in color. The reason why the gray color is blown out is because printers can use only opaque or black ink in black and white printing. This problem will not occur if the Screen Tone feature is used.

<Cause 4>The background color of Screen Tone is gray

Moiré patterns form when the Screen Tone is overlaid on a gray fill. Screen Tone is usually used in Black & White, but if you would like to use Screen Tone in Gray Scale, be careful that the gray fill and Screen Tone do not overlap. This problem will not occur if the Screen Tone feature is used.

<Cause 5>Improperly shaped Screen Tone

Moiré patterns can form if the Screen Tone is improperly shaped. Normally, if the Screen Tone Layer is not Rasterized, the Screen Tone shape will not be affected even if it is scaled. If you wish to scale a placed Screen Tone, make sure that the Screen Tone Layer is not Rasterized. Note that Screen Tone in Material tool is Rasterized, so do not scale it when using it.

Frequently asked questions about moiré patterns

<Q1>What should I do to avoid moiré patterns in my manuscript?

A Screen Tone that has not been Rasterized will not turn gray or change shape when scaled. Therefore, we recommend that you do not Rasterize your Screen Tone if possible. Also, make sure that the Color Mode of the manuscript is set to Black & White before printing.

<Q2>If moiré patterns form on the screen, will they also form on the printed manuscript?

Even if moiré patterns form on the screen, it does not directly affect printing. Keep in mind that moiré patterns that form on the screen and moiré patterns that form during printing are caused by different factors.

<Q3>How do I avoid moiré patterns from forming on the screen?

As long as you are scaling the Canvas (especially when scaling down), it is inevitable that moiré patterns will form on the screen. For example, when posting a manga that uses Screen Tone on the Internet, creating an illustration in the Canvas that matches the size to be posted will prevent the formation of moiré patterns. However, it is impossible to adjust the screen size and image size so that moiré patterns do not occur on all viewers' devices, since the screen size and image size varies depending on the type of device and the specifications of the social networking service, etc. to which you are posting. If you want to minimize the formation moiré patterns, we recommend using Screen Tone with larger dots, such as Dot L12 or Dot L16.

What is resolution (dpi)?

Resolution (dpi) stands for dots per inch, a number that indicates how many dots are displayed in a width of one inch (25.4 mm). Pixels, which we call "pixels" on the screen, are called "dots" on the printing press.

What is dpi in printing?

The resolution (dpi) here is related to printing and is different from the image resolution related to displaying an image on a smartphone screen or monitor. Therefore, when displayed on screen, resolution (dpi) does not affect image quality whether its value is 1 or 9999. On screen, the larger the Canvas size, the better the image quality.

Let's compare a 72 dpi resolution illustration and a 350 dpi resolution illustration created with the same Canvas size.

The comparison shows that the image quality is the same regardless of resolution for on-screen viewing.

How to select a suitable resolution (dpi)?

In general, "350 dpi" is recommended for full color, and "600 dpi" or higher is recommended for Gray Scale and Black & White. Jagged edges are more obvious in Gray Scale and Black & White illustrations than in full color illustrations. A higher resolution is recommended for Gray Scale and Black & White compared to full color because a higher resolution can make the jagged edges appear smoother.

Things to keep in mind to create manuscripts without moiré patterns

Moiré patterns, explained in the previous chapter, is also closely related to resolution (dpi). In physical terms, moiré patterns form when the ratio of the wavelengths of two periodic functions is not an integer. Thus, moiré patterns form when the size of a single printed pixel in an image is not an integer multiple of the size of the dot on the printer.

The resolution of most printers is 1200 dpi. Therefore, if you create a Canvas with a 1200 dpi setting, the ratio of pixel size to dot size is 1:1. When the Canvas is 600 dpi, the ratio is 2:1; when the Canvas is 400 dpi, the ratio is 3:1; at 300 dpi, the ratio is 4:1; at 200 dpi, the ratio is 6:1; and at 150 dpi, the ratio is 8:1. If the Canvas is created at these dpi values and the correct paper size is used, moiré patterns will not form.

This is why 600 dpi is recommended for Black & White manuscripts (manuscripts using Screen Tone). However, as mentioned above, moiré patterns will not form only when the correct paper size is used.

For example, if you create a manuscript at 600 dpi and B4 paper size, save it as a PNG file, and then scale it down it to A4 and print it, moiré patterns will form. In this case, to prevent moiré patterns from occurring, it is a good idea to recreate the manuscript to fit A4 paper. If a Screen Tone is applied using the screen Tone feature, it is not rasterized, so even if the paper size is changed using Tool Select button>Canvas>Resize, the Dot size will not be scaled, and moiré patterns will not form.

Chapter

  1. 01.
    Introduction
  2. 02.
    Start Creating an Artwork
  3. 03.
    Toolbar and Tool Selection
  4. 04.
    Do Your Draft Sketch by Hand
  5. 05.
    About Layers
  6. 06.
    Let's Trace
  7. 07.
    Undo and Eraser
  8. 08.
    Fine Tuning Using the Lasso tool
  9. 09.
    Check by Reflecting Horizontally
  10. 10.
    Select Colors in the Color window
  11. 11.
    Use Color Fill for the Undercoat
  12. 12.
    Turn Clipping On
  13. 13.
    Making a Gradation (Shading)
  14. 14.
    Select a color from the canvas or layer
  15. 15.
    Set the Time before Quick Eyedropper Starts
  16. 16.
    Create Highlights and Shadows
  17. 17.
    Paste a Texture
  18. 18.
    Let's Merge Layers
  19. 19.
    Sign Your Artwork
  20. 20.
    View Your Artwork
  21. 21.
    Post Your Artwork
  22. 22.
    Share Your Artwork
  23. 23.
    Open your ibisPaint data in Clip Studio Paint
  24. 24.
    Prime Membership / Remove Ads Add-on (iOS,iPadOS,Android versions)
  25. 25.
    Prime Membership / Pro Add-on (Windows Version)
  26. 26.
    Synchronizing the artworks on your device with Cloud Storage
  27. 27.
    Save the past state of an Artwork as an IPV file
  28. 28.
    Rearrange artworks
  29. 29.
    Artworks Folder Feature
  30. 30.
    Make custom brush
  31. 31.
    Create Original Brush Patterns
  32. 32.
    Installing and Exporting the Custom Brush
  33. 33.
    Release a Custom Brush to the Online Gallery
  34. 34.
    Brush Export and Import
  35. 35.
    Search For Brushes
  36. 36.
    Display images to use as reference
  37. 37.
    Add Color to the Analog Image using Multiply
  38. 38.
    Stabilizer
  39. 39.
    Layer: Clipping is convenient
  40. 40.
    Layer: Changing the color with Alpha Lock
  41. 41.
    Layer: Let's try using Screen Tone
  42. 42.
    Layer: Selection Layer
  43. 43.
    Layer: Save Layer as Transparent PNG command
  44. 44.
    Layer: Naming your layers to manage them
  45. 45.
    Layer: Rasterize
  46. 46.
    Layer: Layer Folders
  47. 47.
    Layer: Folder Move/Transform
  48. 48.
    Layer: Add Layer from Canvas
  49. 49.
    Vector Layer
  50. 50.
    Contents Layer Selection
  51. 51.
    Apply Canvas Papers to your canvas
  52. 52.
    Display Grid on the Canvas
  53. 53.
    Save canvas as Transparent PNG
  54. 54.
    Make the background transparent with Eraser Bucket
  55. 55.
    Bucket Tool: Surrounding Fill / Surrounding Eraser
  56. 56.
    Putting texture to the floor with Perspective Form
  57. 57.
    Skirt with Mesh Form
  58. 58.
    Entering text with Text tool
  59. 59.
    Creating manga with Frame Divider tool
  60. 60.
    Enlarging the canvas with Canvas Size
  61. 61.
    Cutting off the canvas with Trim
  62. 62.
    Create a Manga Manuscript for Printing
  63. 63.
    Canvas creation with resolution (dpi) specification
  64. 64.
    Changing image resolution with Resize
  65. 65.
    Change canvas Color Mode
  66. 66.
    Output High-Resolution Images with AI (Artificial Intelligence)
  67. 67.
    AI Disturbance
  68. 68.
    Texture with Material tool
  69. 69.
    Cut, Copy, Paste
  70. 70.
    Ruler: Straight Ruler
  71. 71.
    Ruler: Circular Ruler
  72. 72.
    Ruler: Elliptical Ruler
  73. 73.
    Ruler: Radial Ruler
  74. 74.
    Ruler: Mirror Ruler
  75. 75.
    Ruler: Kaleidoscope Ruler
  76. 76.
    Ruler: Array Ruler
  77. 77.
    Ruler: Perspective Array Ruler
  78. 78.
    Drawing Tool: Straight Line
  79. 79.
    Drawing Tool: Rectangle
  80. 80.
    Drawing Tool:Circle
  81. 81.
    Drawing Tool:Ellipse
  82. 82.
    Drawing Tool:Regular Polygon
  83. 83.
    Drawing Tool:Bezier Curve
  84. 84.
    Drawing Tool:Polyline
  85. 85.
    Drawing Tool:Fill
  86. 86.
    Selection Area tool: Color Range
  87. 87.
    Selection Area tool: Expand/Contract Selection Area
  88. 88.
    Special: Liquify Pen
  89. 89.
    Special: Lasso Fill
  90. 90.
    Special: Lasso Eraser
  91. 91.
    Special: Copy Pen
  92. 92.
    Filter (Adjust Color): Brightness & Contrast
  93. 93.
    Filter (Adjust Color): Tone Curve
  94. 94.
    Filter (Adjust Color): Hue Saturation Lightness
  95. 95.
    Filter (Adjust Color): Color Balance
  96. 96.
    Filter (Adjust Color): Extract Line Drawing
  97. 97.
    Filter (Adjust Color): Find Edges (Handwriting)
  98. 98.
    Filter (Adjust Color): Find Edges
  99. 99.
    Filter (Adjust Color): Change Drawing Color
  100. 100.
    Filter (Adjust Color): Mono Color
  101. 101.
    Filter (Adjust Color): Grayscale
  102. 102.
    Filter (Adjust Color): Black & White
  103. 103.
    Filter (Adjust Color): Posterize
  104. 104.
    Filter (Adjust Color): Invert Color
  105. 105.
    Filter (Adjust Color): Gradation Map
  106. 106.
    Filter (Adjust Color): Levels Adjustment
  107. 107.
    Filter (Adjust Color): Replace Color
  108. 108.
    Filter (Blur): Gaussian Blur
  109. 109.
    Filter (Blur): Zooming Blur
  110. 110.
    Filter (Blur): Moving Blur
  111. 111.
    Filter (Blur):Spin Blur
  112. 112.
    Filter (Blur): Lens Blur
  113. 113.
    Filter (Blur): Mosaic
  114. 114.
    Filter (Blur): Unsharp Mask
  115. 115.
    Filter (Blur): Frosted Glass
  116. 116.
    Filter (Style): Stroke (Both)
  117. 117.
    Filter (Style): Stained Glass
  118. 118.
    Filter (Style): Wet Edge
  119. 119.
    Filter (Style): Glow (Inner)
  120. 120.
    Filter (Style): Bevel (Inner)
  121. 121.
    Filter (Style): Bevel (Outer)
  122. 122.
    Filter (Style): Emboss
  123. 123.
    Filter (Style): Relief
  124. 124.
    Filter (Style): Waterdrop (Rounded)
  125. 125.
    Filter (Style): Stroke (Outer)
  126. 126.
    Filter (Style): Glow (Outer)
  127. 127.
    Filter (Style): Satin
  128. 128.
    Filter (Style): Drop Shadow
  129. 129.
    Filter (Style): Extrude
  130. 130.
    Filter (Style): God Rays
  131. 131.
    Filter (Draw): Parallel Gradation
  132. 132.
    Filter (Draw): Concentric Gradation
  133. 133.
    Filter (Draw): Radial Line Gradation
  134. 134.
    Filter (Draw): Radial Line
  135. 135.
    Filter (Draw): Speed Line
  136. 136.
    Filter (Draw): Clouds
  137. 137.
    Filter (Draw): QR Code
  138. 138.
    Filter (AI): Watercolor Filter
  139. 139.
    Filter (AI): Auto Paint
  140. 140.
    Filter (AI): Background Removal
  141. 141.
    Filter (Artistic): Anime Background
  142. 142.
    Filter (Artistic): Manga Background
  143. 143.
    Filter (Artistic): Chromatic Aberration (Color Shift, RGB Shift)
  144. 144.
    Filter (Artistic): Glitch
  145. 145.
    Filter (Artistic): Noise
  146. 146.
    Filter (Artistic): Retro Game
  147. 147.
    Filter (Artistic): Chrome
  148. 148.
    Filter (Artistic): Bloom
  149. 149.
    Filter (Artistic): Cross Filter
  150. 150.
    Filter (Artistic): Sheer
  151. 151.
    Filter (Pixelate): Pixelate Crystalize
  152. 152.
    Filter (Pixelate): Hexagonal Pixelate
  153. 153.
    Filter (Pixelate): Square Pixelate
  154. 154.
    Filter (Pixelate): Triangular Pixelate
  155. 155.
    Filter (Pixelate): Pointillize
  156. 156.
    Filter (Pixelate): Dots (Hexagonal)
  157. 157.
    Filter (Pixelate): Dots (Square)
  158. 158.
    Filter (Transform): Expansion
  159. 159.
    Filter (Transform): Fisheye Lens
  160. 160.
    Filter (Transform): Sphere Lens
  161. 161.
    Filter (Transform): Wave
  162. 162.
    Filter (Transform): Ripple
  163. 163.
    Filter (Transform): Twirl
  164. 164.
    Filter (Transform): Polar Coordinates
  165. 165.
    Filter (Frame): Table
  166. 166.
    Filter (Frame): Blur Frame
  167. 167.
    Filter (Movie): Rain
  168. 168.
    Adjustment Layer
  169. 169.
    Create an animation
  170. 170.
    Manga Function: Let's create a manga manuscript
  171. 171.
    Manga Function: Master the Manga creation tools
  172. 172.
    Manga Function: Make Use of Materials
  173. 173.
    Manga Function: Publishing and Printing your Manga
  174. 174.
    Switching devices / transferring data (with Dropbox)
  175. 175.
    Switching devices / transferring data (with SD card on Android)
  176. 176.
    Switching devices / transferring data (with PC on iOS)
  177. 177.
    Model change / Transfer (Backup settings)
  178. 178.
    Settings window details
  179. 179.
    Change the Background Color of the Canvas
  180. 180.
    Details of Brush Parameters
  181. 181.
    Bucket tool details
  182. 182.
    Layer Window Details
  183. 183.
    Transform tool details
  184. 184.
    Blend mode details
  185. 185.
    View Menu details
  186. 186.
    How to upload transparent PNG onto X
  187. 187.
    Importing and exporting Photoshop files (PSD)
  188. 188.
    Posting Multiple Pages of Comic to the Online Gallery
  189. 189.
    Gestures, Keyboard shortcuts (iOS,iPadOS,Android versions)
  190. 190.
    Gestures, Keyboard shortcuts (Windows Version)
  191. 191.
    Display a Crosshair Symbol When Hovering the Stylus Pen
  192. 192.
    Set Up Palm Rejection
  193. 193.
    Use a Promo Code
  194. 194.
    Delete Account